Nowadays, computers play a great role in the lives of people. These machines can be found almost in the every house on the globe. People understood that the process of development of computer technologies and their implementation was inevitable, when the last decade of the 20th century began. It was a time of the technological revolution all over the world. People were getting new technical devices, which made their lives more comfortable and computers were among those devices. Firstly, computers could be bought only by those people, who could afford them and by enterprises and organizations, which could not do without them. The thing is computers were very expensive at that time. Their development was just beginning and the price was high. Of course, in the course of time computers became more affordable. Several years later after the beginning of computer age, computers became affordable and people, who had already known their advantages by that time, were eager to buy these powerful machines for their personal usage. That was how computers appeared in most of the families on the planet and became the inalienable part of people’s life. The first computers were underdeveloped and could be used only to read and process the information and numerical data.
Primitive games, preinstalled onto the every computer could be interesting for people only when they needed to kill the time. Of course, children loved the primitive logical puzzles and quizzes, but still, those games were just the beginning of the age of computer games and people had to prepare themselves for surprises. The first surprise came into being in 1994. It was the first large-scale computer game, known to people. The main difference between the large-scale games and the primitive quizzes lied in the time that was needed to pass the game. Unlike primitive games, people had to spend days and weeks to pass one role-playing game. The first game we have just mentioned was given the name of Warcraft I, the name that became popular and was fated to go down into the history of computer games. The game was great and had all the peculiarities of the best role-playing games. The following two chapters of Warcraft, released by the same company in 1996 and 2002 proved the popularity of Warcraft series and helped the authors of the game create the brand new game that was called World of Warcraft and belonged to the new genre – MMORPG. The genre was different from RPG and the difference lied in the number of people, which could play the game simultaneously. Unlike Warcraft, WoW involved the usage of Internet and thousands of people could play the game at the same time, whereas Warcraft could be played by ten people at a time. This difference brought WoW incredible fame and made it the most popular game of all times.
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